About
I've spent 30+ years working on tomorrow's entertainment technology today, consistently exploring what's next and making it practical for production.
Part storyteller, part technologist - I create the tools that let artists tell better stories. My career follows a clear pattern: I see where technology needs to go and then build the bridge to get there.
Career Highlights
1990s: Led CG photorealism and imaging fidelity. Developed groundbreaking techniques for Titanic, The Fifth Element, and T2:3D that redefined visual effects.
2000s: Moved my innovations of the 90s to real-time. Coined "Virtual Production" and created the core technologies for Avatar - now a $5B industry transforming how every major studio makes content.
Today: AI Studio & Media Cloud Architect and Industry Advisor, continuing to bridge the gap between cutting-edge technology and practical production needs.
What I Write About
- AI and its impact on entertainment technology
- - Virtual Production and real-time filmmaking
- - The intersection of storytelling and technology
- - Industry insights and future trends
- - Lessons from 30+ years of building tomorrow's tools
Ready to explore the future of entertainment technology? Let's connect.